Mobile

MWC: HTC opens Valve to VR

February 24th, 2016
At this year’s Mobile World Congress, HTC, in partnership with Valve, has unveiled the consumer edition of its Vive virtual reality system.
HTC-Valve-VR-Headset-2

Continuing to build upon the Vive’s list of features, this complete Vive system, powered by Steam VR, introduces yet another  technological innovation: Vive Phone Services.

Enabling users to stay connected to the real world, without exiting the virtual world, Vive Phone Services “demonstrates the ability to combine both realities without losing touch of either”, accoprding to HTC. “By allowing you to receive and respond to both incoming and missed calls, get text messages and send quick replies and check upcoming calendar invites directly through the headset, it creates a hybrid reality opening up a whole new world of possibilities for both consumers and businesses.”

Taking Vive one step further, with refreshed branding and an updated headstrap, the Vive consumer edition builds upon the innovative features that were introduced into the Vive Pre. These include updated wireless controllers with haptic feedback and dual stage triggers, a front facing camera that blends physical elements into the virtual world, a redesigned headstrap that offers greater stability and balance and an improved visual system with brighter displays to give a deeper sense of immersion.

Priced at US$799, for a limited time the consumer edition will also ship with two fully-fledged VR experiences to get you started in the VR world:

·         Job Simulator: The 2050 Archives, by Owlchemy Labs: In a firmly tongue-in-cheek world where robots have replaced all human jobs, step into the ‘Job Simulator’ to learn what it was like ‘to job’.

·         Fantastic Contraption, by Northway Games in collaboration with Radial Games: Imagine walking around a grassy island floating in the sky, building a machine the size of a horse with your own hands, and then watching it roll out into the world.

But it’s not just about gaming. In addition to these launch titles, HTC is working with developers to foster the creation of content that spans multiple sectors including entertainment, retail, education, design, healthcare and automotive.

“From the beginning, Vive has been at the forefront of virtual reality, with HTC pioneering several ground breaking technologies,” comments Cher Wang, chairwoman and CEO, HTC. “Since announcing Vive this time last year, we have worked tirelessly with Valve to deliver the best VR experience on the market, winning multiple awards and receiving critical acclaim from media, consumers and the industry. With the Vive consumer edition we are now able to realize our ultimate vision; bringing Vive into homes around the globe so that people can experience immersive virtual reality in a away that fires the imagination and truly changes the world.”

Pricing, Updates and Availability

The Vive consumer edition will be available to pre-order globally from 29th February, with pre-order fulfilment and full commercial availability starting in early April. Priced at US$799, the Vive is the first complete VR solution, including two wireless VR controllers, room scale movement sensors, and an HMD featuring a built in camera and phone, plus the two VR titles. The integration of SteamVR into the bundle ensures that all Vive equipment is kept up-to-date with the latest features.

Availability in South Africa is TBC.

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